Look! Dice! |
I've promised at least one reader an explanation of play-by-Google-Docs, as I've been in a largely systemless campaign doing that for most of the past decade, but that'll come later. I'm also putting off converting the older face-to-face group's 2E characters, although I have reached the decision that trying to match stats and abilities exactly is not going to work, so we're going to aim for characters that feel right.
So - the new party. Great fun, as it's a brilliant way to get my head round 5E. All the players (barring my wife) are younger than most of my dice (:D) and all but one haven't played 5E, Two of them are DMs, and have said they're interested to see how an old school DM does it. Thanks. I think :D
Things I've learned so far:
- There aren't enough backgrounds for my world :D Probably inevitable, and I have managed to fit most of the characters in with existing D&D Beyond backgrounds (in a couple of cases rewriting backgrounds from the Sword Coast book).
- Having an original world with a rich background that I know well is such a blast. Being able to pull in existing story and locations into character backgrounds is really cool, especially when you can hand a player over a thousand words of backstory that his character was involved in. Amusingly, writing that gave me an idea for what the play-by-Docs party is going to be doing next.
- You need to be careful with D&D Beyond custom content - there are places where there is no error checking when you type into fields, and (for example) when you type 12 into a 'spell level' field because you mistakenly think its 'caster level', the 'spells' tab on the resulting sheet causes the site to crash!
- I wish Altrion had less than 16 gods. It's a LOT of custom subclasses, and while the forms for designing that are mostly OK, it can involve a lot of typing.
- From my early attempts at converting older characters - some things just don't translate into D&D Beyond - the classic AD&D longsword +1/+3 vs undead, for example is impossible to get into the system in such a way that both sets of to hit and damage bonuses appear separately in the attacks tab.
More later. I'm hoping to start blogging more regularly from here on in.
The customizability of backgrounds — and the calling out of that in the PHB — is one of my favourite things in 5e.
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